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MIDDLEGAME · GAMEMove 15 · Nf6 · 2025
LIVE —:—:—

Simon Game

Dark Glassmorphism Memory Challenge

Live Preview ↗GitHub ↗2025 · Classic browser game with modern dark theme and score persistence

A browser-based Simon Says memory game built with pure HTML, CSS, and JavaScript. It features a circular dark UI, adaptive speed, keyboard and click controls, and persistent best-score tracking.

★ Position Gained

Delivered an engaging memory challenge with polished animations, responsive play, and localStorage persistence for repeat play value.

Pieces in Play
HTMLCSSJavaScript
⚔ Complications on the Board
  • Created adaptive game pacing by shrinking interval and flash duration as levels increase.
  • Kept the experience dependency-free while preserving responsive mobile/desktop play.
  • Persisted the player’s best score using localStorage across sessions.
✦ Post-Game Analysis
  • Pure DOM-driven games can feel polished with thoughtful animation timing and state feedback.
  • Keyboard and click input support improves accessibility for casual browser games.
  • Dark glassmorphism styling can elevate a simple game UI without sacrificing performance.

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